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Different padding for different objects?

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Hey everyone, I have the following problem with MoveIt & DepthImageOctomapUpdater: I have a Kinect looking at my robot-arm. For the self-detection to work properly, I need to set pretty big padding values in the sensors_rgbd.yaml. That's not ideal, but ok for me. But now the robot is standing on a table, which I also add as a collisionObject. Once it's added it gets the same high padding values. This leads to objects disappearing in the octomap, once they are placed on the table. Is there a way to tell moveIt to only apply the generous padding to the robot and not to the collisionObjects? Also, would some of you mind explaining me the difference between `padding_scale` and `padding_offset`? I couldn't quite make reason out of the explanation in the [wiki](http://moveit.ros.org/wiki/3D_Sensors). Thanks in advance, Rabe sensors: - sensor_plugin: occupancy_map_monitor/DepthImageOctomapUpdater image_topic: /camera_top/depth/image_raw queue_size: 15 near_clipping_plane_distance: 0.65 far_clipping_plane_distance: 2.0 skip_vertical_pixels: 3 skip_horizontal_pixels: 3 shadow_threshold: 9.0 padding_scale: 7.5 padding_offset: 0.07 filtered_cloud_topic: output_cloud

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