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Help setting end effector in MoveIt

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Hello, I'm using MoveIt to move a hexapod robot. My question, is what should the end effector be in the case of a hexapod? I know that each leg has an end-effector, and I already can control each leg individually, but how can I control the robot as a whole? But this I mean move the robot up, down, rotate, etc. Another question, Is possible to generate gaits for the robot movment using move it? If so, how can I design this? URDF Image: https://drive.google.com/open?id=0BwhVlfCneW8eVFFBRUtpc3ZhZFE MoveIt Setup: https://drive.google.com/file/d/0BwhVlfCneW8ecG9KZUNBZElkMlU ![URDF](https://drive.google.com/open?id=0BwhVlfCneW8eVFFBRUtpc3ZhZFE) ![MoveIt Setup](https://drive.google.com/file/d/0BwhVlfCneW8ecG9KZUNBZElkMlU)

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