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Kinect with UR5 avoiding collisions

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I would like to create a system that evaluates a real space using a Kinect and simulate an UR5 that deflects from obstacles using MoveIt !. Currently I've done a simulation using Rviz and MoveIt! In this visualization I have the point cloud and the manipulator together, however the manipulator does not avoid collisions with obstacles. In fact, if anyone needs more information to help me, I can send photos or videos. Could someone tell me what steps I should take?

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