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how to remove collision objects from Rviz by code

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Hi all, I was wondering if a function able to remove collision objects from world do exists... because the > `planning_scene_interface.removeCollisionObjects(object_ids)` function requires at least 0.4/0.5 seconds delay to be effective on Rviz, but my target is to remove it istantaneously. I know there was a similar issue with the placement of an object in the world, because also the function > `addCollisionObjects` requires that delay in order to be effective in Rviz. But this has been solved by using another function: > `applyCollisionObject` So if anyone has ever dealt with these things please try to help me. Thanks in advance. ROS Kinetic, Ubuntu version 16.04

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