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MoveIt velocity scaling for Cartesian Path

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Hi Everyone, I am really happy with the cartesian path planning built into move it as the result seems very accurate compared to a real industrial robot. I am just wondering if anyone has been able to implement a method so that the velocity scaling factor will work using this method. Currently whenever I change the velocity scaling factor the time to complete a given path does not change. Any help with how this works or how I could go about implementing it myself would be much appreciated. Thanks, Callum

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